5 comments. You can only kill them with this ability, there is no other item or skill that works. You can open the shrine at (4) by laying your hands upon the shrine and flowing your source. Honestly as long as you resolve that quest, you can move forward with Act 1. #1. Don’t know if you can map movement to WASD, but in the options menu there’s a keyboard/gamepad section where you can remap the keys. Maybe your wand dealt air damage and stunned targets that way if they were wet. ago. . The Juggernaut is a Warrior Build that uses a mix of Warfare, Geomancer and Polymorph Skills to flatten his/her enemies to a pulp or turn them to stone. This quest requires you to find a weapon that can destroy shriekers. Unstable Necro-Bomb: This name puts the focus on the synergy between the Unstable talent and the Necromancer abilities, highlighting the explosive potential of the build. Please enjoy my incredibly silly project. This video concludes the special Level 4 POWER STAR. Below is a list of all craftable Weapons in Divinity: Original Sin 2, along with their Recipes. The problem is that now I can't use it anymore; it says the item is out of charge. A staff is also two-handed, wands are single-handed so they can be used with a shield or dual-wielded. Seriously no joke. With the skill Purge/Source Vampirism which you get from your god during the main quest line after the second ritual you can also kill shriekers. Wish there was more to it. You can totally just use 2 swords and pump up your dual-wielding abilities though. This is the entrance to Fort Joy proper. Often, the main hand will fire first and then the off hand. On your first time there will be Magisters fighting Gareth. Duggan then proceeded to help Slane the entire fight, but as luck would have it, I managed to land another ruptured tendons on Slane, and he basically walked himself to death coming after the rogue. Note that all the pieces of his set are cursed,. before process make sure you are open trading menu with all of magister first (if not doing this they will not drop their loot) 2. Both 2H and dual wield sword/sword tend to be better than sword/shield, since they have higher damage output and higher crit chance potential. It's really funny that I clicked your list and I was only missing wings. 4. It is the most complex class to "make right" but it allows a support/dps caster to join a full physical damage team. The wiki says Wands are a one-handed type weapon. Trompdoy will first greet you with insults after his sudden appearance within the Dark Cavern. Including to clear the shriekers. Attack the totems that bind Slane the Winter Dragon, then speak to it to learn the witch bound it with her Purging Wand. Any source you use will be drained from the amulet first and then it'll drain from your main 3-point pool. I did know about shield/wand, as I have a friend who's running tank mages right. Trompdoy’s soul jar (Spoilers probably) Alright, I'm doing things out of order on the Fort Joy island, so I'm worried I broke something or triggered a bug. I find single handed wand pretty useful on summoning master characters. Attacking with the wand won't work. Ugh! Which act are you in? If you're in the first act still, you need to avoid them until you have the items necessary to proceed. So if the sword is in the right hand you attack in cc as a 1h weapon, if the wand is in the right hand you shoot. Updated: 20 Jul 2023 23:56. Otherwise above answered correctly. Divinity Original Sin 2: Introduction and Act 1 Guide. However, wands do benefit from Huntsman's high ground bonus, and some of the skills don't require a bow. I had previously acquired the Purging wand from the vault, but Ive now realised that I. 5m. It is located on. Take a shield for a tank build and a two handed for a meat-grinder of a dps. If you killed the bishop you don't need to worry about the other Shriekers, although I'm not sure if that befuddles the Seeker quest. The altar is located at the west end of the forest where the Last Forest Tiger is, whom of which you must kill. Your spells are what you will use 99% of the time anyway, you want the wands for the stat boosts (and crit increase if you get Savage Sortilege), the. Since a staff is a melee weapon, you can use melee weapon skills with it like. #4. If a creature is Decaying, then anything that would normally heal them instead does physical damage, regardless of the initial damage type. Purging Wand is a Weapon in Divinity: Original Sin 2. Just make sure you are using a "Drained Wand" with the Purge ability on it, and not just some drained wand you picked up elsewhere. The reason why in these games DoT damage is so fun and balanced is because every single skill, weapon, attack etc. Just the normal asking about the goddess, Rex, and the weapons. Larian Studios, you have some twisted ideas about what an enjoyable gaming experience is. She can refill wands if you can pass a persuasion check. DOS2 is easier than DOS1, and this isn't my hatred speaking. The dragon has been purged by a witch named Radeka. When I sided. how do i get pas the shriekers in the blackpit caves and the 2 by the house ?? as tried teleporting etc and neither works. Gives +1 Source Point on contact. 3. Also, you can occasionally find a shield that adds Int thereby negating the loss of a wand anyway. #6. Thanks for the help! Using a Purging Wand is the fastest and easiest way to kill Shriekers due to it having a casting range larger than that of a Shrieker's attack range. Fire damage 150% critical damage 1 AP to equip 2 AP to cast Level 4 to equip Requires 10 Int 13. Wand if you want to use a shield, although for a spellcaster the bonuses from a second wand may be more beneficial. Divinity: Original Sin Role-playing video game Gaming. Choice 1: Purging Wand. Accidentally sold both purging wands. Drained Wand Vendor trash, or something that needs to be recharged to be strong again? Showing 1 - 2 of 2 comments Arsenic_Touch Sep 20, 2017 @ 6:49pm 2. 31 Mar @ 3:15pm Diposting pertama kali oleh Råb!d: Diposting pertama kali oleh Snazzy Dragon: Cloak and Dagger while sneaking to jump behind them safely, get close and source vampirism them. If you ever wanted to know what that looks like. I don't know if DOS2 intends to change that (and use single handed) or if the wand skill simply hasn't been added yet. 3. . The Shriekers Walkthrough. In Divinity Original Sin Enhanced edition, I used a dual wands increases Wand and Dual Wield along with some haste skills allowing me to hit 6-8 wand shots per turn and I could have multiple type of wands and switch between them based on requirement. or you should be able to find a purging wand. I would Google their crafting purposes, if I wanted to know:) [deleted] • 3 yr. The OP said, he had that wand (Purging wand), but only 2 charges left and used it on 2 Shriekers, I. Elemental Arrowheads can't be applied to wands directly. The first way is just to approach the front gate and watch the cutscene, after which you will be able to enter the Fort with no issue. by Contorted1. Wetting a shocked target should stun. With low AP costs on many of the best spells, like 3 AP for Oath, which gives a 50% damage increase for 3 turns, this skill set has a lot to offer. I picked up every light source that I could find or was able to loot in DOS2. If you're in the second act, you missed the main quest segment where you get the spell needed to deal with them. A witch, called Radeka, has one of these weapons. Aaah okay thanks. I tend to just use my wizard's hands for stat-sticks and not worry about attacking. Purging wand can be looted - where you found Gratiana's soul jar - it's in the same room. Chuckling here. However, you CAN base off your warfare on 'Finesse'. Runner: KablomsThis has spoilers but its a necessary part of "Act 1" soo How does one kill a Shrieker? those crucified magical people who were tortured and bound in the worst possible ways and capable of 1HITKO-ing anything and everything within range. Yes, Fire Wands will create a small fire surface where it hits. Originally posted by DovahkiinSongi: Originally posted by brown29knight: you need a source orb. Each piece bears its own curse that is only lifted while all pieces are equipped. need help on the quest Seek and you shall find. Divinity: Original Sin 2 doesn't include 'classes,' per se. In the Doctor's Black House, go down to the cellar and in the very middle of the room where unique armor pieces are located, you will find 2 Eternal Artefacts (Armor) and 1 Eternal Artefact (Weapon). Atma Sep 26,. Found in Ornate Chest. I forgot how much I hate some parts of this game. Status Effects in Divinity: Original Sin 2 can be either Negative or Positive depending on the Skill used and by whom. Mar 31 @ 3:15pm Originally posted by Råb!d: Originally posted by Snazzy Dragon: Cloak and Dagger while sneaking to jump behind them safely, get close and source vampirism them. (1) Get both Wand and Dual Wield to skill level 5 for your mage or witch Dual wield 5 means 3 AP for two attacks. i deliberately chose not to consume or break it because that way he has to stay in his. Replace Lone Wolf with Glass Cannon and Indomitable with What a Rush due to GC and Indomitable being mutually exclusive if running a 4 player party. every time i talk to her she say's thanks for saving her or whatever, but it only gives me the option to take my leave. Pick them up for a new entry. I found the lever by the bath house and pulled it to drain the water. ANOTHER purging wand lol. Related Topics Divinity: Original Sin Role-playing video game GamingMedium + Normal = Huge / Large. He tells me to meet him at the abandoned camp but once I'm there, there is everyone except him. I need to go get more black root first I think but tha will be next objective. This class is best as a "mage hunter" it's basically a. There are three "purging wands" in Fort Joy. The crafted wand is then scaled up to the crafter's level, but it has the boost of the level 1 wand, the one created from the next tier ingredient has the boost of a level 8 wand, and so on, always depending on the used inert wand type. This is when I realised how badly I messed up. With the purging wand you can destroy them easily, I had one with 4 charges with me. I'm still in Fort Joy, trying to craft wands and staffs with elements other than fire. #1. Act 4 in a 4 man party: dagger+sword. Crafting Item. I can't just stand in a river or lake and craft, because an item needs to go into a box. This video concludes the special Level 4 POWER STAR. #4. Add a Comment. In the full game you will also be able to use the purging wands to steal source from spirits using spirit vision near any dead bodies with source. Then take out her ribs and eat them. In my experience crafted wands give better stat boosts than what you are likely to find laying around, but worse actual damage. There’s the wand in the illusion cave, the one off the witch Radeka and the Helm locked inside the room with the source fountain where you find Gareth. Try to set up for this and drain a Magister near some high ground you can make use of, and rain hell upon it. All weapons are easy to craft, as well as leather armor. (if you don't have source point, interact with Source Fountain)This mod will add Physical Staffs and Wands to your game. 1 Augmentor + Minor/Medium = Normal. Chaoslink. So extra damage with the dual wands. This will charge the wand while draining the node. The main benefit of dual wands is that shields have very low chance of rolling int, can't roll crit and rarely have socket slots. Updated: 23 Nov 2020 20:27. Found on Loic the Immaculate. Go back to Siva and do the ritual again, you'll get what you are looking for. If you killed the bishop you don't need to worry about the other Shriekers, although I'm not sure if that befuddles the Seeker quest. Grants the status effect Permanent Blessed when wearing the complete Faithful. Join. Call to arms quest doesn't work. So I went and talked to Gareth in the Sanctuary and off he went with everyone in tow. RMHaney 6 yr. COMBAT STARTS at 7:49-----FOR DONATIONS:Patreon: mastazajebavas@gmail. Using that ability on a shrieker will destroy it. You only really need to use wands when multi-faction or allied NPC join the pile and in some cases; party members. Purging wands are worth gold even when discharged, so sell 'em. Use. You can obtain and do this quest multiple ways, but the most complete way will be listed here. #3. Polymorph is a great fit for the sword and shield combo since it scales. Starting weapons (very minor spoiler) After starting on the boat you run into a chest after going through the 2nd closed door containing the weapons of your captured party. In this truly gore-soaked room you will find the Witch Radeka. Also, you can get Braccus Rex's helmet in the ruined castle, once you get Bless. Dual wielding is mostly useless : putting points in magic school is far. This is an example of lack of roof maintenance on a flat roof in The Cowichan Valley, Shawnigan Lake, near Duncan and Victoria BC. This is when I realised how badly I messed up. The innovative ceramic-coated tapered. If you've rescued Gareth and still can't recharge the wand, try selling it to Gratiana and then buying it back. Help me out guys, so basically I helped Slane and gave him the purging wand but so I need a replacement for the Shriekers. However, they lack the benefits from things like elemental affinity so unless you have every spell on cooldown, it isn't often worth it. On one hand I want the sick loot on the. -if you speak about shriekers just before a barack, just go to the left, near a beach, and. Wand if you want to use a shield, although for a spellcaster the bonuses from a second wand may be more beneficial. r/DivinityOriginalSin. Great for a monk-type character. Weapon damage will scale with your current level. There is one in The Vault of Braccus Rex as well as one behind the Voidwoken in the Hollow. simple. Thus, dual wands or a wand and shield are twice the stat boost of. Only xp difference is 77,625 you get from siding with Dorian. Updated: 20 Jul 2023 23:56. There’s a level 13 wand in act 2 you get for killing 3 undead “elders” in paradise downs. Categories. 1H Sword, Axe, Hammer, Mace = Strength. Purge Skill. Wands are single handed, magically imbued weapons. Yes it does. You have to either save her from hanging or just break in and find the trapdoor. But when I talk to Gratiana there is no option to recharge the wand. Hail strike works too. They are basically key items for specific purposes and you won't find more like that. Though, given how the system works, you can outdamage a staff by having a poison and a fire wand dual wieled for explosive. ※ Quest related items marked with ★; make sure you have completed the related quest before upgrading those. Bleed Fire only procs on stuff that already creates blood. You won't really need them anyway as you'll gain access to a source vat ( where you can indefinetly replenish source) right at the beginning of act 2 and later as the game progresses learn the spell from the wands permanently. Ugh! #2. Radeka's Thorn (Hydro) is good, but late act 1. . You need to have source point to activate the monolith. Roamer. in act 2 I cannot think of anywhere you would need it, if you are low on source go see the meistr or visit your god (which is at the meister) [deleted] • 5 yr. Weirdly enough, casters are better tanks than physical fighters. 4. Finally tried shooting it with a water wand and felt really, really stupid when that worked. I did that. Learning Skills in DOS2. To answer your question, yes, the Dual-Wield skill does increase damage when dual-wielding wands. Also good with attacks of opportunity. By DarkusTheFirst. Casting the Purge spell obtained from the. Sept 2023. The Unusual Artifact is located in Johanna Surrey's Tomb. Råb!d Oct 10, 2017 @ 9:46pm. So if we think about that way in DOS2 it would be like for example; Fireball: 540-620 damage and inflicts burning for X (it should be calculated by a formula depending on intelligence, level and pyro level. Warfare skills scale with Int for wands and staves, although they mostly require a melee weapon. The "typical" mage build uses 2 wands or wand+shield. They have to explicitly say "Chance to set X" to. Is there a way to reload the wand and get the spell back ? Edit : I'm. talk to male magister that guarding the door, when the door unlocked and open go back to trigger hostile with two magister near Magister Water. Before she became a priestess however she used to be a consort of Braccus Rex. ) 13. or use a purging wand you. Then there is an altar in the next room that can be opened by placing a nearby shield on the altar. Yes, targeting an enemy with dual wield Poison and Fire Wands will cause the enemy to be hit by Poison which then explodes for fire damage, so the enemy is essentially hit 3 times. Huge benefit from Shields Up 3. It increases the damage you do while wielding two weapons, such as Daggers or Wands. Harukage Sep 18, 2017 @ 7:38am. the wands should definitely maintain their charges after selling them, but there are a ton of drained purging wands throughout the act. GFX Sep 24, 2018 @ 12:42am. But if you get good gear with bonus to wits (runes help too), then you can amp up. here you go!Gratiana is a female undead residing at Sanctuary of Amadia in 1242 AD. 2+pts in necro gives at least 40% drain try to put 2pts in poly but its not a rush (just boosts main stats and gives access to some more goodies like armore regen, bull rush/medusa stare, wings) and get 1-2 hydro from items to get access to blood rain/rain that can be turned into poison surfaces Use Wand + ShieldAlso spelt "wands". Wand and shield is the defensive option for casters; the shield gives a big boost to both defense types along with the 'Shields Up' skill; beyond the beginning of the game the wand is a stat-stick rather than a means of attacking things, so you may well find that a very low level wand with a good set of bonuses stays with you throughout a large. In fact he Is. The only "Wand Combination" worth using in my opinion is Poison/Fire, because Water wands no longer make enemies wet, yet, they freeze the ground, thus making Water/Air combo absolutely useless. Those abilities are locked to bows. Stun: shock+shock, wet+shock, shock+wet. There are several opportunities to acquire weapons which grant skills capable of purging the shriekers, these are: During The Purged Dragon, a purging wand can be looted from Radeka the Witch. It has no real bearing on gameplay, it's simply your morals that feel better. Check out the th. ago. Root-Beard # 604988 06/06/17 06:34 PM. And crafting weapons with stats will give +1 till lvl 14 I think, after which it'll give +2 and at 20-22 it'll give +3. Wands are elemental weapons in Divinity: Original Sin. I had the purge helmet until after the bishop fight. The wand instakills any shambling oak, including the one that's a miniboss. ; Radeka the Witch has one Purging Wand, which you can use to kill the Shriekers. Needle's Wand: Wands : Intelligence + 2 "Dry and withered, this wand seems to whisper with the winds of the Blood Forest" Radeka's Thorn: Wands : Intelligence + 2 "Forged from an ancient metal-like material, this wand is heavier than it appears. Arx: Falone Girt: Unique Necklace. Purge. Scoundrel Abilities that require a Dagger will ignore the off hand for damage unless its a Dagger. She killed thousands of people for fun, so being a priestess of a dying goddess isn't that noble. If you aren't picking up Staff+points into two handed, then this is a reliable way to amp up your crit. by [deleted] Gareth bug. Fire damage 150% critical damage 1 AP to equip 2 AP to cast Level 4 to equip Requires 10 Int 13. Home. 1. Staff is usable if going melee mage. The helm from Artefacts of the Tyrant has a skill that. Crafting is a cornerstone of the RPG genre, and Divinity: Original Sin 2 is no. Once the enemy armor is gone you are going to: stun lock with aero skills or transform your enemy into a chicken (requires 1 point into polymorph). You can help to improve this wiki by expanding it. Confirmed : Using Bless on the ruined beacon (large blue crystal) fires a beam in the direction of the Shrieker. (Not sure if the charge of the wand changes things) Just kill him, the reward is better. advertisement. Talk to Slane after u get the wand. Yeah, was about to run down and then the ice dragon came and blew the shriekers away. Thanks ! Answer: hex misery blight curse. In this last room you will find a character trapped by spirits. Psn- TerrorPain. Both purging wand and drained wand have the same icon, there’re also only 2 usable purging wand on act 1, so you having 4 wands are probably all drained wand, I think you’re confused purging wand with drained wand, check the name again, you also can’t recharge a drained wand You can recharge the purge wand assuming you didn't kill the person who does so. As usual, Fextralife wikis are missing tons of info. She gets really hostile and evasive, if you try to question why Braccus had her soul jar. In addition to this, wanded can be dual wielded, enabling the character to cast two ranged attacks of one or two elements (if each wand has a different element). If you dont feel like your witch wants to be up close and personal, consider dual wands and stay. Purge Skill. To free him truly, you must find her and the wand. If you flash the ring but go back. I never checked, but I believe that you need the purging one for slane. The Shriekers Walkthrough. Attacking with the wand won't work. With wand in main it's standard magic attack. With the purging wand you can destroy them easily, I had one with 4 charges with me. The Inert Purging Wand is a weapon in Divinity: Original Sin 2. Vitality Drain Bomb: This name emphasizes the idea of draining life from enemies to sustain the character's Vitality while also using the Unstable talent to deal damage. Escape from Reaper's Eye is a main quest in Divinity: Original Sin 2. Staves are melee INT weapons, meaning you can use them with Warfare skills to deal magic damage. sharpen a sword on a whetstone wheel. I'm doing more damage with a wand and shield than with a 2-handed staff. For staves it should be the element they do. 1:2 (pyro/summon) until lv 10 summon, then 1:1. If we can bring her Purging Wand to Slane, he may be able to free himself from her domination. Are you talking about DOS2 or DOS1? Because this. Gratiana information. The damage a pair of wands or staff of magus shot does might be equal to, or even exceed the damage of many spells, but the damage a ranger can do with a single bow shot can be three or four times higher still. Originally posted by Chaoslink: Spells aren’t affected by weapons. The problem is that now I can't use it anymore; it says the item is out of charge. So you'll have the effect without the actual effect. I'm sure there might be more wands with finite spell charges but not in act 1. For bonus points, you can actually deal decent damage too. Use a poison wand in your main hand and a fire wand in your off hand. Also if you keep the left mouse button pressed, characters will keep marching in the direction the mouse is facing. Ugh! Which act are you in? If you're in the first act still, you need to avoid them until you have the items necessary to proceed. However you will only receive this in Act 4. Give him the purging wand, and get xp for that. I had the purge helmet until after the bishop fight. Use them for those strong stats. You can still use Tyrant Helm to purge them. Depending on wand combo, wands mid level+ is mostly for that +INT rating and misc skill boosts. Hi, I'm at level 9 right now and my mage has been dual wielding 2 wands all the time (1poison, 1 fire - it makes the poison explode, really nice) . Chapter 2 - Fort Joy. . AFAIK, gems, crystals, rubies, malachite, etc with various qualities are all pretty much used for selling. Choice 1: Purging Wand. It has far less range than a purging wand, so you have to use invisibility. There’s a Helm which casts purge. So when I sided with Dorian: I killed ros, Isla, and his two guards: went downstairs, told dorian after he killed everyone with poison, he called for the guard, killed the guard: got his location from Isla's ghost, went to his house, killed him in his underground lab. Attack him with another character to get negative attitude with him. Toward the end of act 2, you'll get source vamp, which functions mostly the same. If you can find a staff with +20% crit chance, use that instead. Two-handed on a mage increases the melee dmg on a staff and the magic missle ability staves have, it also increases the critical multiplier of the dmg of both abilities, unsure if the crit mulitplier affects spells, but I would think so. Once you have a nice selection of spells to choose from, there's much less call to actually use a wand. Yet when you go into the game, your warfare skills and any melee weapons you pick are based on your 'Strength' skill. 4. Depending on the characters intelligence and. I picked up every light source that I could find or was able to loot in DOS2. This guide will walk you through these steps, ensuring you don't miss your chance at unlocking this very unique way to play the game!Fane Build 1. ago. 1) Buy a second wand. Pet Pal being an entirely new and unique thing; the massive overhaul to the armour system; teleports and self-teleports being hard-nerfed and still being overwhelmingly powerful and important options; skills like Bless and Demonic Stare no longer being useless (they may. Try to find wands with +10% crit chance on each (this should be your first priority) and +INT bonuses. Charming enemies for two turns can be critical to managing the. As for the one I am using as an example it has these stats. Lost both Purging wands help. The lizard form will then die in the death fog and you'll get xp and loot as if you had beaten him normally. Speak with Gratiana to restore them. So when I sided with Dorian: I killed ros, Isla, and his two guards: went downstairs, told dorian after he killed everyone with poison, he called for the guard, killed the guard: got his location from Isla's ghost, went to his house, killed him in his underground. Joined: Sep. Once the puzzle is solved, enter through the now unlocked door and fight Trompdoy once more. 1 / 6. I forgot how much I hate some parts of this game. After gaining the second point you'll get an ability which allows you to use the purging wand drain ability as much as you want for 2 points. If Gareth has already died, you need to talk to Exter in Sanctuary of Amadia. Frozen and Stunned enemies cannot take an action on their turn, while Chilled enemies have reduced Dodge chance and Movement, and Shocked enemies have reduced Dodge chance and. He has an uncontrollable obsession with blood, killing, dissecting people and other grisly acts. Generally, whatever gives you +summoning, and a shield. Staff = Intelligence. Using that ability on a shrieker will destroy it. Han is a small boy who was previously freed from Fort Joy and relieved of his collar at the Sanctuary of Amadia. First is physical damage which is resisted only by physical armour. 1 Augmentor + Large = Huge. DxDark Oct 10, 2017 @ 9:49pm. It has op stats for early game and you will use it until the end of the game with certain builds. I will include Crafting Recipes I discover here, potential builds, starting starting skills for the presets, and everything from the very beginning of. The Purged Dragon. Choice 2: Purging Wand. The Purging Wand in the Vault of Braccus Rex is found alongside a Drained Wand, which is almost identical, except that it is a level 4 item, is worth 99 gold instead of 110, and does not grant the Purge skill. How are Dual Wand builds. Enter Kemm's vault and place the unusual painting in the frame. There are ways to combine the two, but those would be advanced and need a lot of knowledge of the game. So while yes, it's better than dual wielding swords, it's basically at half effect. If you complete the quest of the Meister (increasing your potential of Source) you get a skill with the same effect as Purge (with few less range). Theres no good craftable gears : (. Can’t recharge Purging Wand? Spoilers! Okay I found the Purging Wand and used all 4 charges on those flaming pigs :D didn’t realize it had limited charges. I tried crafting 8 staffs and 3 wand: All fire element. #5. The second way is through a ladder just to the west of the main gate. comVideo e. Needle's Wand only increases Int by 1, currently. I need to go get more black root first I think but tha will be next objective. Keep exploring elsewhere and you'll find wands on dead magisters. You only need to take care of the one shrieker that is close to the building. Act 3: sword+sword. Place the painting in the spot and it will open another wall. No downside as casting a spell is always better than a staff/wand attack By the end of the game my mages were so well armoured that the AI hardly bothered to attack them at all. After a few hits (they won't deal damage as he's in dialogue) he will attack on sight but only once out of the dialogue. Cooldown: 2 round (s)Wand and shield is really helpful for armor. The best melee setup for a shield is a rogue going. It is always better to have two strong stat items than one. Master of Constitution & Rooted don't hurt either when you get far enough. ; Notes and TipsDo the quest to get back his source, but before initiating dialogue with him, break a barrel of death fog over where his lizard form will spawn. There are three kinds of weapons, one-handed, two-handed weapons and ranged weapons. Warfare 1; 1 Memory slot; Notes and Tips.